

They can be played with MMH55_Utility_64.exe, but MMH55_Utility_64.exe WILL create new clones of the map file and WILL constantly generate new “index.bin” file and “RMGTemp” folder in game data folder. It seems to me that problem is the same, those maps are without step1 and step2. When I try to play them in lan multiplayer with MMH55_64.exe, game says “RMG map load failed”.Īpparently, All RMG maps that comes with the game cannot be played with MMH55_64.exe. If step1 and step2 aren’t done, rmg maps cannot be played with MMH55_64.exe. After that, map is saved, and then mapscript option can be added, either with mapmixer or Reanimation Patcher. Teams will work if “Teams” sub-menu of “Adventure Map Properties” pop-up window is enabled, and teams are configured within it.Īfter step2, user must save the map and not pay any attention on pop-up warning notice from mapmaker that states “As you’ve changed this map, rmg marker will be lost and multiplayer regeneration won’t work”. That is, if map has 4 players then 4 teams have to be enabled and properly distributed in a manner that every player is one team.Īlternatively, if you want to create teams, you can still do that in whatever combination you want. Step 2: After step 1, user must click on “Teams” sub-menu, enable “Teams” option and select enough teams that every player is one team. User has to click on “Player Properties” sub-tab, and then under “Player” slider menu, for every player, options “Main town”, “Generate Hero in Town”, “Human Playable” and “Computer Playable” have to be enabled. After that, “Adventure Map Properties” pop-up window appears. Step 1: click on “View” option in the Map Editor and select first option “Map Properties”.


If you used Advanced Random Map Generator (ARMG) to create new maps, it is possible that ARMG left one folder (“RMGTemp” folder) and one file (“index.bin”) in your game data folder.īoth “RMGTemp” folder and “index.bin” file must be deleted before starting a game.Īlso, if you used Advanced Random Map Generator (ARMG) to create new maps, it is not enough just to generate new map (preferably with MMH55_Editor_64.exe.), after the map is generated, user must perform step1 and step2. "Client game database checksum does not match Host game database checksum. If someone knows how to solve it - please, help us. We can create game and play, but we can't play saved games.

I will try do my best)Īt this moment me and my friend are trying solve this problem.
